Every gamer wants to become a pro player, a content creator, right? Video gaming has ceased to become just a hobby of the young and is now a viable career for talented gamers across the world. To turn pro, amateur players might: Talk with their…
The esports industry is one of the few industries that has experienced a rapid growth in viewership (over 532 million worldwide), enthusiast participation (with 243 million esports enthusiasts and a rough estimate of about 285.7 million by 2024) and…
Esports is one of the areas rapidly growing, with teens mostly signing on. To help your child be a part of this, they need to understand that it is more of a discipline now and not just mashing buttons, sitting behind screens for long hours and not …
Esports over time has been able to garner not only a large following, but also convert many from hobbyists to pro gamers. There are still some individuals who want to be a part of this world but be beyond spectators. Trust when we say that esports h…
It is without a doubt that esports has become one of the fastest growing industries, stemming from the gaming industry. We indicated in our previous post “Investing In The Esports Industry” that the esports industry has garnered about $1…
To fully grasp the experience in gaming, a good setup is key in ensuring that; one that would come with the best or better options in equipment – specifically ergonomic equipment. Ergonomic because the gamer has to have their whole body …
A great experience in gaming is guaranteed if you have the best in gaming peripherals, and this article is for the gamer seeking to have them the best in this area for a quality and seamless time while engaging in their competitions or practice time…
When business ideas seem to make a boom and show growth in revenue, there is a high tendency of getting it expanded as industries. The esports industry is one of these stemming from the gaming industry. The esports industry is notable for its p…
The industriousness in children is seen at very early ages – ages 2 and up. They get to put their observations to use from how older folks around them use certain devices and/or appliances. Should there be video game consoles (and their accomp…
The traditional view held by educational institutions in the past was that games were a distraction to young people's education. However, the growth of the esports industry is gradually debunking this notion, with the demographic made up of students…